Search found 85 matches

by Dr Gains
Mon Sep 12, 2016 3:15 am
Forum: Custom Map Showcase
Topic: Allyway Walls
Replies: 2
Views: 280

Re: Allyway Walls

Damn, you got me on this one! Are you like somehow rolling through the space you crawl through or something? O_o Need to shave off like 1 second. :/

Ahh nevermind, figured it out, sneaky..
by Dr Gains
Sat Sep 10, 2016 3:29 pm
Forum: Custom Map Showcase
Topic: The Real Challenge!!!
Replies: 6
Views: 316

Re: The Real Challenge!!!

Its not that hard, got a 0:36;66 so far. TowerOfChoices and OffOnTheWrongFoot are definitely harder. Good map though, had to stop a few times and go "Okay so what do I do here :\". Think Ill keep running and see if I can get a sub 30 somehow :D *Got a 0:29;08 now, heres a vid if you wanna see path: ...
by Dr Gains
Sun Aug 28, 2016 5:50 pm
Forum: Discussions / Feedback
Topic: Game mode idea
Replies: 9
Views: 304

Re: Game mode idea

Now it's fixed. But note that there are still "inconsistencies" in the wallrun height due to the way the wallrun boost happens (the previous explenation of the physics calculation still apply.) You can try this out in the alpha. Reset the flag by jumping and perform a wallrun but try to get in cont...
by Dr Gains
Sat Aug 27, 2016 10:25 pm
Forum: Discussions / Feedback
Topic: Game mode idea
Replies: 9
Views: 304

Re: Game mode idea

I did a fair bit of tests on that matter and there doesn't seem to be any bugs with the maximum reachable height of a wallrun before/after a respawn. At first i thought this was the case (as i experienced the same thing as you) but after more testing (and a lot of debugging) it doesn't seem to be t...
by Dr Gains
Sat Aug 27, 2016 8:23 pm
Forum: Custom Map Showcase
Topic: TrainingCourseAdvanced
Replies: 3
Views: 369

Re: TrainingCourseAdvanced

Updated map, harder to cheat and deleted the skips.
by Dr Gains
Thu Aug 11, 2016 2:36 am
Forum: Custom Map Showcase
Topic: The Runner
Replies: 4
Views: 452

Re: The Runner

Maps wicked, found it kinda tough, but might have just been approaching it weird (Promise I didnt swear once). As for the checkpoint thing, theres a few reasons I can think of: -Newer players more than likely couldnt get through the map without them -Harder maps need them otherwise, noone would even...
by Dr Gains
Tue Aug 09, 2016 12:26 am
Forum: Custom Map Showcase
Topic: Upward Mount
Replies: 4
Views: 453

Re: Upward Mount

You did a good job on this map, couldnt find anyway to break it and do a 15s run :P Fairly challenging at first, still some decent strats.
by Dr Gains
Mon Aug 08, 2016 10:40 pm
Forum: Discussions / Feedback
Topic: Game mode idea
Replies: 9
Views: 304

Re: Game mode idea

This would be amazing! The chances of this happening is pretty much 0% at this point (i never expect anything that i do to be successfull so i never get dissapointed XD) but you know, it would be amazing if someone would attempt to do that. (Have to finish the game before that thoug. :P ) Youre doi...
by Dr Gains
Mon Aug 08, 2016 6:13 pm
Forum: Discussions / Feedback
Topic: Lookie at what I did Lewa. B)
Replies: 4
Views: 222

Re: Lookie at what I did Lewa. B)

Nice find :b
by Dr Gains
Mon Aug 08, 2016 4:24 pm
Forum: Discussions / Feedback
Topic: Game mode idea
Replies: 9
Views: 304

Re: Game mode idea

I once had something like that in mind, but i wasn't sure if this gamemode would be "different enough" compared to the current time-trial gamemode. (It was at the time where i still was debating with myself if the checkpoints should have a fixed activation order or not.) But it is good that you bro...