Search found 13 matches

by drakovyrn
Mon Feb 05, 2018 3:52 am
Forum: Discussions / Feedback
Topic: Exciting Developments
Replies: 7
Views: 489

Re: Exciting Developments

Actually, the direction isn't controlled by the direction which you are facing. This doesn't affect the physics at all. Also you can alter the trajectory with WASD. You may not notice it at higher velocities but it's there. Oh, I did the test and I see what you mean. What was happening was I was ho...
by drakovyrn
Sun Feb 04, 2018 11:41 pm
Forum: Discussions / Feedback
Topic: Exciting Developments
Replies: 7
Views: 489

Re: Exciting Developments

It works great so far! There doesn't seem to be a whole lot that can go wrong, but there are no visual glitches, stuttering, or crashing on my end. Vsync on/off works as intended, and playing in 1680x1050 fullscreen gives me no trouble. Is the entire map supposed to be slanted? The one you were play...
by drakovyrn
Sun Feb 04, 2018 10:11 am
Forum: Discussions / Feedback
Topic: Exciting Developments
Replies: 7
Views: 489

Re: Exciting Developments

Sure! It sounds interesting, and I'd be happy to test the prototype, help report bugs, give feedback, etc. :D
by drakovyrn
Sat Feb 03, 2018 3:58 am
Forum: Discussions / Feedback
Topic: Exciting Developments
Replies: 7
Views: 489

Exciting Developments

Hi, I just watched your YT video showing off your progress on a custom C++ engine ( https://www.youtube.com/watch?v=1kTW53wxUHg ), and I have to say, it's looking great so far! I read the text description and I'm really glad that the recent quiet about the game wasn't due to it being abandoned. I do...
by drakovyrn
Fri Nov 18, 2016 6:50 am
Forum: Discussions / Feedback
Topic: New Block types
Replies: 14
Views: 989

Re: New Block types

Black would be the most distinguishable color. But i'm not really keen on the idea as it doesn't fit with the rest of the art-style. (Everything has bright and vibrant colors. Black feels a bit out of place.) I'll have to experiment with it though. I disagree, the blue that's used in the game doesn...
by drakovyrn
Tue Nov 15, 2016 6:42 pm
Forum: Discussions / Feedback
Topic: New Block types
Replies: 14
Views: 989

Re: New Block types

Hmm, that's very interesting. It seems to me like black may be the best way to go. At least, it's easily recognizable from other colors, and makes for a nice contrast (white good, black bad, etc). I imagine it should be easily visible to someone with Achromatopsia.
by drakovyrn
Mon Sep 26, 2016 12:45 am
Forum: Discussions / Feedback
Topic: Arena-style shooting?
Replies: 9
Views: 817

Re: Arena-style shooting?

Yeah, that's why I added another edit to the post, as I realized that a 180* turn would actually hinder some gameplay. But that's what I was afraid to hear. I understand if it's a bit difficult to implement due to the limitations of the game engine. I was just particularly excited because of the gre...
by drakovyrn
Thu Sep 22, 2016 12:19 am
Forum: Discussions / Feedback
Topic: Arena-style shooting?
Replies: 9
Views: 817

Re: Arena-style shooting?

Hell, at this point, I'd be willing to fund it in. Let's say, 100 dollars for the addition?
by drakovyrn
Wed Sep 21, 2016 10:31 pm
Forum: Discussions / Feedback
Topic: Gamepad and Controller compatablilty
Replies: 7
Views: 601

Re: Gamepad and Controller compatablilty

Well, honestly, the script at the moment is really only for an Xbox controller, and making scripts are really unnecessary for most people. GlovePIE's only necessary if you're trying to do some rather interesting things, like use a wii remote or power glove as a mouse. However, for a regular controll...
by drakovyrn
Wed Sep 21, 2016 7:06 pm
Forum: Discussions / Feedback
Topic: New Block types
Replies: 14
Views: 989

Re: New Block types

Speaking of a new block type, what about a black (or 'dark' gray) block type? This block would be like a "danger" block. If a player touches it, it would reset them to the last checkpoint.

I can already think of a few ways BlueCrescentMoon would troll us with these in his maps. XD